NET Standard 2.0 libraries, and so should work with. NET Core 3.0).NET Core supports command line interface for developing the applications.According to this doc, CBL 2.5 (and 2.15 before it) are. Localized IntelliSenseASP.NET Core is an open source and platform-independent software framework for developing web, mobile, and desktop-based applications using Windows, Mac, and Linux operating systems (a developer can develop the desktop application from.NET is a suite of advanced desktop UI controls that aims to streamline the development of feature-rich Desktop Applications by providing developers with premium quality UI controls that also work on multiple operating systems.Download. NET GUI Toolkit for Windows and Mac OS X application development. Source code.Nevron Open Vision for. Please choose your operating system to view the available packages.
.Net Visual Studio Full With 4Can retarget with no errors. It definitely does not work.Full with 4.7.1 or 4.7.2 works. Net set to 4.7.2.The “Modern” target is a different beast, and is similar to Xamarin.iOS apparently. Net Standard 2.0 since 3.8In all… I am led to believe that CBL 2.15 and 2.5 should work with Xamarin.Mac using the “Full” target in Visual Studio, with. Net Standard 2.0 (at least with minimal issues).The Visual Studio Mac target named “Full” uses Xamarin.Mac (currently at V5.8) - which has been compatible with. NET Core applications, using command-line tools and any editor (like Visual Studio).According to this blog, NET Framework 4.7.2 is the first version that is fully compatible with.![]() If I copy libLiteCore.dylib to the folder MyApp.app/Contents/MonoBundle, then everything works.The app works when copied around on my dev machine because I have a copy of libLiteCore.dylib in /usr/local/lib (perhaps because of previous installs of Couchbase Server?)So if I understand this (which is uncertain), then the question is:Should the App be self-contained, and therefore include libLiteCore.dylib, OR should libLiteCore.dylib be a separate install into /usr/local/lib?Isn’t that under your control in the specs for the nuget package?BTW - I’m not sure what version is in /usr/local/lib. Therefore I cannot copy the App to another machine and have it work. I have tried two other machines - both 10.14.Any thoughts from others doing Mac development using C# and Visual Studio would be much are correct.It seems that libLiteCore.dylib is being copied to the bin/Debug folder during build, but is not being copied to the App folder. Activate is definitely called: public override void DidFinishLaunching(NSNotification notification)Couchbase.Lite.Support.NetDesktop.Activate() Weirdly, the apps that run perfectly on my dev machine (CBL2.15, Full target with 4.7.2) will not run on other macs - I get the same HTTPLogic exception. I can assure you that is not the case. Apps fail with “The type initializer for ‘Couchbase.Lite.Sync.HTTPLogic’ threw an exception”.**Note that all apps, whether they run or fail, generate a couple of SimpleInjector exceptions when starting.The “HTTPLogic” exception has been mentioned here before as often a symptom of not running the appropriate “Activate” function. Nero 7 free download full version for windows xp 32 bitNetDesktop support is meant for. The reason that it is happening this way is because basically Nuget is taking the wrong package since the build tools are attempting to emulate. While it’s easier to have them work that way than on iOS, that’s a sure way to get rejected from the app store. Xamarin Mac apps, as far as I know, should definitely not be making use of any custom libraries outside of the app bundle (same as iOS rules) so it should be bundled with that app. ![]()
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